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Computational Literacies Lab
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13. Games project
Week 13 (November 16)
Due:
3.4 Retro lab
Assigned:
3.5 Game project
Working on our game projects. A livecoding example.
The Pedagogy of Programming
Assignments
Department-Wide Policies
Schedule
1. Imperative programming
2. Variables and functions
3. Control structures and planning
4. Functional programming
5. Processing data
6. Distributed computing
7. Data science tools
8. Debugging and testing
9. Object-oriented programming
10. Geometry
11. Strategy
12. Frameworks
13. Games project
14. No class (Thanksgiving break)
15. Wrap-up
Syllabus