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Computational Literacies Lab
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13. Games project
Week 13 (November 16)
Due:
3.4 Retro lab
Assigned:
3.5 Game project
Game project
assigned. A livecoding example.
The Pedagogy of Programming
Assignments
Department-Wide Policies
Schedule
1. Imperative programming
2. Variables and functions
3. Control structures and planning
4. Wrapping up Unit 1
5. Functional programming
6. Processing data
7. Distributed computing
8. Data science tools
9. Object-oriented programming
10. Geometry
11. Strategy
12. Frameworks
13. Games project
14. No class (Thanksgiving break)
15. Wrap-up
Syllabus