Computational Literacies Lab
people
courses
handbook
tasks
openings
11. Strategy
Week 11 (November 13)
Due:
3.2 Tic tac toe lab
Modeling state, game strategy, discuss the study of algorithms.
Dice lab walkthrough
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Tic Tac Toe lab
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The Pedagogy of Programming
Assignments
Department-Wide Policies
Schedule
1. Imperative programming
2. Variables and functions
3. Control structures
4. Planning
5. Functional programming
6. Processing data
7. Distributed computing
8. Data science tools
9. Debugging and testing
10. Object-oriented programming
11. Strategy
12. Frameworks
13. Games project
14. Wrap-up
Syllabus